CONSUMER SPEND MORE TIME IN GAMES THAN ON SOCIAL MEDIA.
ARE YOU MEETING THEM WHERE THEY ARE?
22 SECONDS.
That's the time it took for luxury fashion house Burberry to engage a digital-first audience with radically different preferences and shopping behaviors than Burberry's current customers. By partnering with Mythical Games and integrating the latest Burberry collection inside the video game Blankos, they secured their future as a brand.
They are part of a select group of companies trailblazing a path towards the next generation of consumer engagement using video games.
This is their story.

PRESS PLAY

Press Play demonstrates how visionary companies are capitalizing on gaming's unstoppable rise. Drawing on exclusive interviews and access to forward-thinking companies — from luxury fashion houses to groundbreaking startups — author Bastian Bergmann provides an insider's view of gaming's transformative power. He also delivers a practical road map for business leaders, offering strategies that scale from low-risk partnerships to ambitious, full-scale gaming ventures.





























Bastian Bergmann
Bastian Bergmann is the author of Press Play - Why Every Company Needs a Gaming Strategy and the cofounder and COO of Solsten, a technology startup that empowers companies to create personalized content using AI and psychological data.
He is also the founder of media strategy firm Technically Entertaining. Previously the founder and CEO of WATTx and a strategy consultant at Boston Consulting Group, Bergmann has spent his entire career at the intersection of digital strategy, entertainment, media, and AI. He is a frequently sought-after speaker for events and podcasts and advises startups, scale-ups, and public sector organizations.
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